Lightning Bolt
Lightning Bolt Refreshes Arcane and Chill Stacks. Area of Effect, Encounter, Lightning, Magic Cast Time: 0.72 Cooldown: 14 Magnitude: 150 Magnitude/Second: 10.714
For Neverwinter
Lightning Bolt Refreshes Arcane and Chill Stacks. Area of Effect, Encounter, Lightning, Magic Cast Time: 0.72 Cooldown: 14 Magnitude: 150 Magnitude/Second: 10.714
Fireball Applies Smoulder Area of Effect, Encounter, Fire, Magic Cast Time: 1.13 Cooldown: 20 Magnitude: 250 Magnitude/Second: 12.5 Bug: AP Gain does not scale.
Conduit of Ice Applies 1 Stack of Chill. Single Target, Ranged, Encounter, Cold, Magic, DoT Ticks: 8 Cast Time: 0.8 Cooldown: 13 Magnitude: 20.1875 Magnitude/Second: 13.16 Bug: Has 10% variance in Action Point Gain.
Repel Grants 1 Arcane Stack Single Target off Mastery, Area of Effect on Mastery, Ranged, Encounter, Arcane, Magic Cast Time: 0.05 Cooldown: 11 Magnitude: 475/175 Magnitude/Second: 43.1818
Icy Rays Applies 1 Stack of Chill against multiple enemies or 2 against a single enemy. Single Target, Ranged, Encounter, Cold, Magic Cast Time: 0.22 Cooldown: 20 Magnitude: 450/300 Magnitude/Second: 22.5/15
Fanning the Flame Applies Smoulder Area of Effect, Encounter, Fire, Magic, DoT Ticks: 5 Cast Time: 0.6 Cooldown: 22 Magnitude: 0.15/0.25/0.25 Magnitude/Second: 3.282 Bug: AP Gain does not scale.
Shield Burst Grants 1 Arcane Stack Area of Effect, Encounter, Arcane, Magic Cast Time: 0.85 Cooldown: 20 Magnitude: 175 Magnitude/Second: 8.75 Bug: Does not scale with Action Point Gain.
Shield Grants 1 Arcane Stack Area of Effect, Encounter, Arcane, Magic Cast Time: 0.85 Cooldown: 20 Magnitude: 175 Magnitude/Second: 8.75 Bug: Does not scale with Action Point Gain.
Ray of Enfeeblement Grants 1 Arcane Stack Single Target, Ranged, Encounter, Arcane, Magic, DoT Ticks: 5 Cast Time: 0.34 Cooldown: 18 Magnitude: 70 Magnitude/Second: 19.444
Entangling Force Grants 1 Arcane Stack Single Target, Ranged, Encounter, Arcane, Magic, DoT Ticks: 4-6 Cast Time: 0.4 Cooldown: 16 Magnitude: 93.5 Magnitude/Second: 58.5935 Notes: Arcane Stacks increases the duration by 0.1 seconds each. Ticks every 0.5 seconds.