Maelstrom of Chaos

Maelstrom of Chaos Refreshes Arcane and Chill Stacks. Area of Effect, Daily Power, Lightning, Magic Cast Time: 2.13 Cooldown: 60 Magnitude: 450 Magnitude/Second: 7.5 Bug: Has 171.76 higher weapon damage than intended.

Ice Storm

Ice Storm Applies 1 Stack of Chill to each enemy hit. Area of Effect, Daily Power, Cold, Magic Cast Time: 1.9 Cooldown: 60 Magnitude: 450 Magnitude/Second: 7.5 Bugs: Does not hit enemies on uneven terrain.

Furious Immolation

Furious Immolation Applies Smoulder Area of Effect, Daily Power, Fire, Magic Cast Time: 2 Cooldown: 60 Magnitude: 475 Magnitude/Second: 3.958

Oppressive Force

Oppressive Force Grants 1 Arcane Stack per target hit Area of Effect, Daily Power, Arcane, Magic, Entity Ticks: 5 Cast Time:0.9 Cooldown: 60 Magnitude: 62.5/275 Magnitude/Second: 8.54

Ice Knife

Ice Knife Applies 5 Stacks of Chill. Single Target, Ranged, Daily Power, Cold, Magic Cast Time: 1 Cooldown: 60 Magnitude: 1400 Magnitude/Second: 23.333

Arcane Singularity

Arcane Singularity Grants 1 Arcane Stack Area of Effect, Daily Power, Arcane, Magic Cast Time: 1.8 Cooldown: 60 Magnitude: 500 Magnitude/Second: 8.33 Bug: Is not reduced by Tit for Tat.

Imprisonment

Imprisonment Grants 1 Arcane Stack Damage Debuff, Encounter, Arcane, Magic Cast Time: 0.4 Cooldown: 16 Debuff Value: 15% for Arcane Powers, 25% on Mastery.

Shard of the Endless Avalanche

Shard of the Endless Avalanche Grants 1 Arcane Stack on cast, then 1 every 4 seconds you are in proximity of the ball. Area of Effect, Encounter, Arcane, Magic Cast Time: 0.74 Cooldown: 20 Magnitude: 125 Magnitude/Second: 11.875 Bug: The first target the slam hits takes an extra 350 magnitude damage.

Steal Time

Steal Time Grants 1 Arcane Stack Area of Effect, Encounter, Arcane, Magic Cast Time: 0.15 Cooldown: 18 Magnitude: 125 Magnitude/Second: 16.667 Notes: Deals many invisible hits which do not deal damage to enemies, but can trigger effects.

Disintegrate

Disintegrate Grants 1 Arcane Stack Single Target, Ranged, Encounter, Arcane, Magic Cast Time: 0.35 Cooldown: 8 Magnitude: 320 Magnitude/Second: 37.5 Bug: 10% variance in Action Point Gain.