Imprisonment

Imprisonment Grants 1 Arcane Stack Damage Debuff, Encounter, Arcane, Magic Cast Time: 0.4 Cooldown: 16 Debuff Value: 15% for Arcane Powers, 25% on Mastery.

Shard of the Endless Avalanche

Shard of the Endless Avalanche Grants 1 Arcane Stack on cast, then 1 every 4 seconds you are in proximity of the ball. Area of Effect, Encounter, Arcane, Magic Cast Time: 0.74 Cooldown: 20 Magnitude: 125 Magnitude/Second: 11.875 Bug: The first target the slam hits takes an extra 350 magnitude damage.

Steal Time

Steal Time Grants 1 Arcane Stack Area of Effect, Encounter, Arcane, Magic Cast Time: 0.15 Cooldown: 18 Magnitude: 125 Magnitude/Second: 16.667 Notes: Deals many invisible hits which do not deal damage to enemies, but can trigger effects.

Disintegrate

Disintegrate Grants 1 Arcane Stack Single Target, Ranged, Encounter, Arcane, Magic Cast Time: 0.35 Cooldown: 8 Magnitude: 320 Magnitude/Second: 37.5 Bug: 10% variance in Action Point Gain.

Lightning Bolt

Lightning Bolt Refreshes Arcane and Chill Stacks. Area of Effect, Encounter, Lightning, Magic Cast Time: 0.72 Cooldown: 14 Magnitude: 150 Magnitude/Second: 10.714

Fireball

Fireball Applies Smoulder Area of Effect, Encounter, Fire, Magic Cast Time: 1.13 Cooldown: 20 Magnitude: 250 Magnitude/Second: 12.5 Bug: AP Gain does not scale.

Conduit of Ice

Conduit of Ice Applies 1 Stack of Chill. Single Target, Ranged, Encounter, Cold, Magic, DoT Ticks: 8 Cast Time: 0.8 Cooldown: 13 Magnitude: 20.1875 Magnitude/Second: 13.16 Bug: Has 10% variance in Action Point Gain.

Repel

Repel Grants 1 Arcane Stack Single Target off Mastery, Area of Effect on Mastery, Ranged, Encounter, Arcane, Magic Cast Time: 0.05 Cooldown: 11 Magnitude: 475/175 Magnitude/Second: 43.1818

Icy Rays

Icy Rays Applies 1 Stack of Chill against multiple enemies or 2 against a single enemy. Single Target, Ranged, Encounter, Cold, Magic Cast Time: 0.22 Cooldown: 20 Magnitude: 450/300 Magnitude/Second: 22.5/15

Fanning the Flame

Fanning the Flame Applies Smoulder Area of Effect, Encounter, Fire, Magic, DoT Ticks: 5 Cast Time: 0.6 Cooldown: 22 Magnitude: 0.15/0.25/0.25 Magnitude/Second: 3.282 Bug: AP Gain does not scale.